Sunday, June 6, 2010



In my video the teacher teaches comparatives to ther students and she manages it with an enjoyable game. I will analyze this video according to the Gagne's nine events of instruction:

1. Gain attention: At the beginning of the lesson, teacher tells students that they will play a game and it will be a race among two groups. A game and a race will increase the attention of children in class. They will be curious about the game and its topic and it will motivate studetns.

2. Inform learners of objectives: The teacher doesn't inform students about the objectives of the lesson. However, she gives them some instructions about how they will play the game and what will be the rules of the game. She demonstrates and plays the game at the beginning as an example for studetns.

3. Stimule recall of prior learning: The game is about the comparatives in English. Teacher divides the board in two and wirtes some words both side of the board. Then she writes -er and more two side of the words and asks students to write the correct form of comparatives. This requires a prior knowledge about the comparatives, how they are composed or if they take "-er" or "more", otherwise, students can't write the correct answer.

4. Present the content: Teacher tells the game and teaches studetns how they will play the game. She tells that it will be game about comparatives. Thus, students get ready themselves for the game and lesson.

5. Provide learning guidance: The teacher give the first example. She does the first word as an example for students so that they can understand what they will do. She explains the rules of the game and she tells there is a reward for the winner group. This also motivates students and they become more active in the game.

6. Elicit performance: In this stage, learners begin to play the game. It gives students an opportunity to understand what they know about the topic and what they don't know.

7. Provide feedback: After the game, teacher begins to control the answers with the students. She asks them if the answers are correct or not. And then she asks them to make a sentence about that structure and she corrects their mistakes when they make one. She also uses some expressions such as good job, great, very good etc. This provides incentive for students.

8. Assess performance: The teacher doesn't give a test or questions about the topic at the end of the lesson. She just distributes the chocolate for the winners.

9. Enhance retention and transwer to the job: The race and the game about comparatives provides students to learn abput their mistakes in an enjoyable way. Students learn their mistakes and the correct answer will pass to the long term memory more easily. They also use these see these words while playing and after the game they use them in sentences, so they can understand the topic easily.

I think she will be a good teacher in the future. Her teaching techniques are very enjoyable and students will like it. They are also useful and the teacher can integrate these techniques to every lesson. She uses almost all of the nine principles of Gagne's, but she can prepare a test for the end of the lesson for students to learn about what they learn and what they don't.



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